#pragma once #include namespace DB { /** Column, that is just group of few another columns. * * For constant Tuples, see ColumnConst. * Mixed constant/non-constant columns is prohibited in tuple * for implementation simplicity. */ class ColumnTuple final : public COWHelper, ColumnTuple> { private: friend class COWHelper, ColumnTuple>; using TupleColumns = std::vector; TupleColumns columns; template struct Less; explicit ColumnTuple(MutableColumns && columns); ColumnTuple(const ColumnTuple &) = default; /// Empty tuple needs a dedicated field to store its size. /// This field used *only* for zero-sized tuples. /// Otherwise `columns[0].size()` should be used to get a size of tuple column size_t column_length; /// Dedicated constructor for empty tuples. explicit ColumnTuple(size_t len); public: /** Create immutable column using immutable arguments. This arguments may be shared with other columns. * Use IColumn::mutate in order to make mutable column and mutate shared nested columns. */ using Base = COWHelper, ColumnTuple>; static Ptr create(const Columns & columns); static Ptr create(const TupleColumns & columns); static Ptr create(Columns && arg) { return create(arg); } template requires std::is_rvalue_reference_v static MutablePtr create(Arg && arg) { return Base::create(std::forward(arg)); } static MutablePtr create(size_t len_) { return Base::create(len_); } std::string getName() const override; const char * getFamilyName() const override { return "Tuple"; } TypeIndex getDataType() const override { return TypeIndex::Tuple; } MutableColumnPtr cloneEmpty() const override; MutableColumnPtr cloneResized(size_t size) const override; size_t size() const override; Field operator[](size_t n) const override; void get(size_t n, Field & res) const override; bool isDefaultAt(size_t n) const override; StringRef getDataAt(size_t n) const override; void insertData(const char * pos, size_t length) override; void insert(const Field & x) override; bool tryInsert(const Field & x) override; #if !defined(DEBUG_OR_SANITIZER_BUILD) void insertFrom(const IColumn & src_, size_t n) override; void insertManyFrom(const IColumn & src, size_t position, size_t length) override; #else void doInsertFrom(const IColumn & src_, size_t n) override; void doInsertManyFrom(const IColumn & src, size_t position, size_t length) override; #endif void insertDefault() override; void popBack(size_t n) override; StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override; char * serializeValueIntoMemory(size_t n, char * memory) const override; const char * deserializeAndInsertFromArena(const char * pos) override; const char * skipSerializedInArena(const char * pos) const override; void updateHashWithValue(size_t n, SipHash & hash) const override; WeakHash32 getWeakHash32() const override; void updateHashFast(SipHash & hash) const override; #if !defined(DEBUG_OR_SANITIZER_BUILD) void insertRangeFrom(const IColumn & src, size_t start, size_t length) override; #else void doInsertRangeFrom(const IColumn & src, size_t start, size_t length) override; #endif ColumnPtr filter(const Filter & filt, ssize_t result_size_hint) const override; void expand(const Filter & mask, bool inverted) override; ColumnPtr permute(const Permutation & perm, size_t limit) const override; ColumnPtr index(const IColumn & indexes, size_t limit) const override; ColumnPtr replicate(const Offsets & offsets) const override; MutableColumns scatter(ColumnIndex num_columns, const Selector & selector) const override; #if !defined(DEBUG_OR_SANITIZER_BUILD) int compareAt(size_t n, size_t m, const IColumn & rhs, int nan_direction_hint) const override; #else int doCompareAt(size_t n, size_t m, const IColumn & rhs, int nan_direction_hint) const override; #endif int compareAtWithCollation(size_t n, size_t m, const IColumn & rhs, int nan_direction_hint, const Collator & collator) const override; void getExtremes(Field & min, Field & max) const override; void getPermutation(IColumn::PermutationSortDirection direction, IColumn::PermutationSortStability stability, size_t limit, int nan_direction_hint, IColumn::Permutation & res) const override; void updatePermutation(IColumn::PermutationSortDirection direction, IColumn::PermutationSortStability stability, size_t limit, int nan_direction_hint, IColumn::Permutation & res, EqualRanges & equal_ranges) const override; void getPermutationWithCollation(const Collator & collator, IColumn::PermutationSortDirection direction, IColumn::PermutationSortStability stability, size_t limit, int nan_direction_hint, IColumn::Permutation & res) const override; void updatePermutationWithCollation(const Collator & collator, IColumn::PermutationSortDirection direction, IColumn::PermutationSortStability stability, size_t limit, int nan_direction_hint, IColumn::Permutation & res, EqualRanges& equal_ranges) const override; void reserve(size_t n) override; size_t capacity() const override; void prepareForSquashing(const Columns & source_columns) override; void shrinkToFit() override; void ensureOwnership() override; size_t byteSize() const override; size_t byteSizeAt(size_t n) const override; size_t allocatedBytes() const override; void protect() override; ColumnCheckpointPtr getCheckpoint() const override; void updateCheckpoint(ColumnCheckpoint & checkpoint) const override; void rollback(const ColumnCheckpoint & checkpoint) override; void forEachSubcolumn(MutableColumnCallback callback) override; void forEachSubcolumnRecursively(RecursiveMutableColumnCallback callback) override; bool structureEquals(const IColumn & rhs) const override; bool isCollationSupported() const override; ColumnPtr compress() const override; void finalize() override; bool isFinalized() const override; size_t tupleSize() const { return columns.size(); } const IColumn & getColumn(size_t idx) const { return *columns[idx]; } IColumn & getColumn(size_t idx) { return *columns[idx]; } const TupleColumns & getColumns() const { return columns; } Columns getColumnsCopy() const { return {columns.begin(), columns.end()}; } const ColumnPtr & getColumnPtr(size_t idx) const { return columns[idx]; } ColumnPtr & getColumnPtr(size_t idx) { return columns[idx]; } bool hasDynamicStructure() const override; void takeDynamicStructureFromSourceColumns(const Columns & source_columns) override; /// Empty tuple needs a public method to manage its size. void addSize(size_t delta) { column_length += delta; } private: int compareAtImpl(size_t n, size_t m, const IColumn & rhs, int nan_direction_hint, const Collator * collator=nullptr) const; void getPermutationImpl(IColumn::PermutationSortDirection direction, IColumn::PermutationSortStability stability, size_t limit, int nan_direction_hint, Permutation & res, const Collator * collator) const; void updatePermutationImpl( IColumn::PermutationSortDirection direction, IColumn::PermutationSortStability stability, size_t limit, int nan_direction_hint, IColumn::Permutation & res, EqualRanges & equal_ranges, const Collator * collator=nullptr) const; }; }