#pragma once #include #include namespace DB { class StorageSystemDatabaseEngines final : public IStorageSystemOneBlock { protected: void fillData(MutableColumns & res_columns, ContextPtr, const ActionsDAG::Node *, std::vector) const override; using IStorageSystemOneBlock::IStorageSystemOneBlock; public: std::string getName() const override { return "SystemDatabaseEngines"; } static ColumnsDescription getColumnsDescription(); }; }