#pragma once #include namespace DB { class Context; class StorageSystemDictionaries final : public IStorageSystemOneBlock { public: StorageSystemDictionaries(const StorageID & storage_id_, ColumnsDescription columns_description_); std::string getName() const override { return "SystemDictionaries"; } static ColumnsDescription getColumnsDescription(); protected: void fillData(MutableColumns & res_columns, ContextPtr context, const ActionsDAG::Node *, std::vector) const override; }; }