#pragma once #include #include namespace DB { class StorageSystemFilesystemCacheSettings final : public IStorageSystemOneBlock { public: explicit StorageSystemFilesystemCacheSettings(const StorageID & table_id_); std::string getName() const override { return "SystemFilesystemCacheSettings"; } static ColumnsDescription getColumnsDescription(); protected: void fillData(MutableColumns & res_columns, ContextPtr, const ActionsDAG::Node *, std::vector) const override; }; }