#pragma once #include namespace DB { class StorageSystemNamedCollections final : public IStorageSystemOneBlock { public: explicit StorageSystemNamedCollections(const StorageID & table_id_); std::string getName() const override { return "SystemNamedCollections"; } static ColumnsDescription getColumnsDescription(); protected: void fillData(MutableColumns & res_columns, ContextPtr context, const ActionsDAG::Node *, std::vector) const override; }; }