#pragma once #include #include namespace DB { class StorageSystemTableFunctions final : public IStorageSystemOneBlock { protected: using IStorageSystemOneBlock::IStorageSystemOneBlock; void fillData(MutableColumns & res_columns, ContextPtr, const ActionsDAG::Node *, std::vector) const override; public: std::string getName() const override { return "SystemTableFunctions"; } static ColumnsDescription getColumnsDescription(); }; }